Every Day the Same Dream (Paulo Pedercini, 2009)

I already posted about this game on my serious games blog, but it definitely bears repeating. Every Day the Same Dream is a beautiful independent game from Paolo Pedercini as an entry to the Experimental Gameplay Project. Illustrating the tedium of routine office work, the game allows few interactions – for example exchanging brief words with your indifferent wife, a homeless man, the elevator operator. You can only ‘win’ the game by searching out the few ways to break the routine of everyday working life. It’s bleak and often tedious – and it’s one of the most consistent and affecting games I’ve played in a long time.

See Paulo Pedercini’s website for links to his other works, including a machinima video about post-traumatic stress disorder filmed with the recruiting game America’s Army, and online games covering subjects such as the unethical practices of fast food corporations and child abuse by the Catholic clergy.

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